Eric Chapman Illustration & Design

About me

Eric Chapman

has a big tasty brain

I grew up loving to draw. In my teens, my parents bought a cheap computer on clearance and I couldn’t stop messing with it. I was the only 14 year old that knew how to set up a spreadsheet.

I spent hours drawing and reading comic books. Later my parents bought me a computer of my own and I started tinkering with hardware. As I graduated high school, I figured computers were the only way I could support myself. Art doesn’t pay, right? So I went to community college as a computer scientist.

I did amazingly well in my first programming class; the teacher recognized my love for problem solving with code and gave me freedom to proceed as I wished, but I was miserable otherwise. My second programming class had a different teacher, who expected us to learn programming without a computer in front of us. I quit. I took jobs around town. I worked tech support. Hey, you want to know about misery? Work tech support, you’ll learn all about it.

A friend convinced me to try art again. My parents had always supported it, but I’d always felt defeated by economics and by my lack of interest in high-school. I didn’t think I had the grades – or money – to go to art school. I applied to two of the best art schools in the country, expecting nothing but crushing rejection. I was accepted.

My parents took extraordinary measures to give me a freshman year. It went well. I threw myself into it, both academics and art classes. Best GPA I’d ever had. Parents couldn’t help much after that, so the rest was on me. I took a job on campus. I took student loans. I finished college. It was the proudest moment of my life.

Since then I worked as an artist and designer in the newspaper industry like my father, and as a teacher of digital art at my old art school. Being on my own made me nervous, so I kept looking for staff jobs in familiar fields, and held back from things I really wanted. Print design started looking shaky so I went back to web design, which I’d first dabbled in during my years as tech support. It’s art + design + code, right? So I enjoy it. I helped found a news-media startup in south Florida. Unfortunately we couldn’t get enough of a revenue-stream to continue it; we couldn’t get any investment capital, so we had no marketing or ad-sales people on staff, and I was busy keeping the site functioning and attractive.

Now I’m starting over. I’m in Connecticut, near New York, looking for work as an artist, a designer, or both; freelance or staff-oriented. I want to create art. I want to build websites. I can rock a print design. I’m more interested in comics and storytelling than I have been since the ’90s. Are you involved with any of those things?

You and I should work together.

Training

Ringling College of Art & Design

Bachelor of Fine Arts — Illustration Major
Class of 2004, Sarasota, Florida

Classical art training, including drawing and painting from life, in addition to digital art production and design fundamentals.

Experience (relevant staff jobs)

World Wrestling Entertainment

2nd floor lobby at WWE HeadquartersSenior Interactive Designer
June 2012 – July 2013

Design and development of interactive features and casual-play games for WWE.com in HTML5, in addition to fulfilling daily graphics needs for the website, which has won awards for its content, and updates several times daily.

Englewood Edge

Designer
August 2009 to present

Online local newspaper for Englewood, Florida. Responsible for all design and promotional materials, in addition to office tech support.

Ringling College of Art & Design

Visiting Full-Time Faculty, Illustration Dept.
2008 – 2009 School Year

Courses taught:

  • Computer Illustration
  • Intro to Web Design
  • Intro to Graphic Design for Illustrators

Adjunct Faculty, Illustration Dept.

2008 Spring Semester

Course taught:

  • Intro to Graphic Design for Illustrators

The Bradenton Herald

Graphic Artist
April 2006 – June 2008

Section front and Weekend Tabloid cover design, also filled all local graphics & illustration needs.

The Pantagraph

Graphic Artist
November 2004 -November 2005

Staff illustration (minimum 1 large illustration per week) and page design

Skill set

Illustration

  • Digital painting & illustration
  • Editorial illustration
  • Character design
  • Vector art
  • Traditional painting
  • Cartooning
  • Visual Development

Web Design

  • Front end design, from wireframe to mockup to code
  • HTML
  • CSS & Sass
  • PHP
  • Javascript & Jquery
  • WordPress design & development

Graphic Design

  • Page layout
  • Poster design
  • Ad design
  • Brochure design
  • Marketing design

Software Expertise

  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe InDesign
  • Adobe Dreamweaver
  • WordPress
  • Corel Painter
  • Manga Studio
  • Google docs
  • Highly proficient in both Mac and Windows environments